Walt Stanchfield- the OTHER Walt at Disney
February 20, 2012
I’m not one for enjoying reading things without pictures. As a comic artist that goes without saying, but even as a kid it was more so, than most people know. At the earliest age, I showed a tendency to only see things, not read them. Granted I could read well enough, but I tended to focus on the visual side of books. When my parents saw that I loved to draw comics they went out and got me the “How to Draw the Marvel Way” book. When others look at it, this is what they see on the page.
But for me it always looked like this.
So fast forward 35 or so years, and you see me now. Still drawing, and still hating to read long sections of copy. Most art text books I avoid like the plague, mainly because they don’t seem to acknowledge that artists are visual and need things explained that way, but Andrew Loomis understood this. I think that’s why his books have been sought out by artists more so than any other. His have taught me tons, and I still go back to them on (almost) a daily basis. For years you couldn’t find them, except as expensive collector pieces, since they’ve been out of print for decades. Luckily they’re being re-released by Titan books and the first two, Figure Drawing for All It’s Worth and Drawing the Head and Hands, are now available.
But at a recent art session, I was sitting near a girl who was just whipping out sketches. There was something that I recognized in the approach, so during a break I asked- “Are you an animator?” to which she said “How did you know?”. It was obvious from the way her pencil skated about the paper and how her pictures were more about capturing the feel of the pose than reproducing it. I noticed that after she had exhausted the pose multiple times over the five minute pose, she would expand to drawing other artists in the room, quickly capturing the essence of their stance. So I started thinking about how I needed that energy in my own work, to loosen up, to capture the feel of the pose, and not get bogged down in detail. To help me achieve this I found the Drawn to Life series by Walt Stanchfield. They’re not so much books, as they are a collection of handouts he did for his drawing/gesture class at the Disney studios.
What’s happened is I’ve been totally taken in by them. I’m reading theory, and further more, I love it. Perhaps it’s age, which has allowed me to develop… oh, what’s the word, ah, patience. They’re all theory, talking about how to see the figure, how to study it, interpret it, and only then convey it onto paper. He talks about not drawing what’s in front of you, acting like a camera, but living the pose, stressing the important elements, and letting the message of it fill the sketch. Sure there are the visual examples of what he’s talking about, and the lectures (completed around the time Disney was doing the Little Mermaid) have drawings by young animators who are now legends in their own right. It’s a concept, supported by visual cues, but ultimately it’s about how you draw in the brain, not on the page. It’s funny that to me, an artist with 20 years of professional experience (crap, now I feel old), can read this, get excited, and learn as much as a first year student. If you feel caught, stagnated, and frustrated with where your art is, take a look at these. It’s the basics, and as with any profession, be it music, sports, or art, you have to go back to the essentials now and then. This is a great way to do that, and still feel like you’re moving forward. It’s sad that it’s taken me so long to get to an age where I can realize this, but to para-phrase a line from “It’s a Wonderful Life” , “Youth is wasted on the wrong people.” So be a kid, and learn a little.
Throwing a Spanos in the works
February 2, 2010
So in an effort to post more, and to get ready for the convention season, I’m trying to force myself to do a sketch (or at least a quick tight pencil drawing) every day -or so. This often leads to the trouble of picking subjects, but one thing helps with those decisions, the birthdays of my favorite editors. I’ve done several for my gang of compadres in the UK offices of Titan Books. When my wife and I were in London, that band of rabble quickly became good friends, something we’ve maintained since our return. Recently, Den’s lovely lady Philippa had her birthday, and he mentioned he had purchased a beautiful Mucha print for her (as if Mucha did any ugly images?), so I decided to whip up a drawing for her. I had gone through a strong period of Mucha-envy after seeing an exhibit of his work in Tulsa (during my days of living in Oklahoma) and went to see it several times. I was more amazed by his pencil drawings than his paintings or posters, mainly for their delicate line work. That was something I tried to emulate in my own work for a long time, but I hadn’t tried a drawing like that in years. What the heck, I did my best. I must say that front hand was a total pain and garnered more time than I wanted to spend on it, but it ha(n)d to be done.
Philippa seemed to like it, and what guy doesn’t want a beautiful girl to consider his drawing of her to be flattering.
Yo JOE!
March 14, 2009
So now that the first issues of the GI Joe movie prequel has hit the shelves, I can finally post some art from them. The first issue was a bit of a challenge for me as I never served in the military. Additionally, I’m not into guns, tanks, planes, bombs, killing, paratroopers, C-17s, M-16s, frag grenades, or any of that overly macho stuff. My knowledge of those things is equal to that of the mating practices of the woodworm… nil. I try my best to get all the details right (but the fan boys are already trying to nitpick it death on the IDW forums- so head over there for a laugh). I do my best, but what kills me is when everything else is correct, they never consider what I did, was done for a reason. Naw, they never think of that. Ultimately it’s a comic book, and considering what some other guys call research, I don’t feel so bad. Of course they never point out what I got right! Anyway, below are a couple of thumbnails for the issue, none of which give much away in terms of story, but I thought you might enjoy seeing the process again.
The first is page 08 from the issue, and this one is already getting gripes from comic book guy’s real life counterparts. Evidently I placed the soldier with the SAW rifle in the wrong spot, so I’ll remember that when I’m on a mission. I didn’t know this comic book was supposed to be a training manual for jungle warfare. Anyway, it was intentional since the guy is a friend of mine and whenever I had the chance, I pushed him to the front, regardless of accuracy. Besides if you’re that picky about military details then why bother reading a fictional story about a secret elite fighting force that only battles a clown costumed organization, pathetically trying to dominate the world, while being led by the most inept strategic planner in history, who also has a lisp? To borrow a catch phrase… I digress.
Next is page 15, more jungle, more covert stuff. I enjoyed this one because I was excited to do this first panel. Don’t ask me why, maybe it was the angle or something that made it fun. It just had that feel from when I was a kid running around in the woods behind my house playing Photon with Mike. I never won, hence my short lived desire to join the military as a kid. I had cannon fodder written on my head from the word go- no thank you.
Come back in a day or two and I’ll post final art and color versions of these for comparison. Other than that, hit the stores, grab some copies, and if you feel up to it, post some support in the IDW forums.
Later next week, my work on the Titan Books adaptation of Dreamworks’ Monsters Vs Aliens will hit the stands and I’m going to throw up a couple of pages from that as well. It’s always fun for me to do realistic stuff like Joe and then turn around to do something more cartoonish like MvA. Keeps the chops fresh. Until then, have a great weekend.
Finally- some COMIC stuff
January 29, 2009